Human-vs-Human Combat in Skyline
A note from Rick Osborne, the author:
I have chosen to omit human NPCs as combat enemies in the world of Skyline. This is my way of encouraging players to find ways to resolve conflicts with other thinking, feeling people through means other than murder. Even if those people are fiction, I dislike such othering and vilification, and this is my small effort to improve how we think about each other.
I love combat in tabletop gaming — it’s been a part of the history of the genre, and is not going anywhere, nor would I want it to. My hope is that I can give you enough other fun, non-human things to fight, to scratch that itch. And if I do my job right, when you need to resolve conflicts between people you’ll have plenty of non-combat options.
I’m not saying you can’t have humans fight each other in Skyline. Human combat is canon in the world of Horizon. But within these modules you won’t find any stat blocks for “bandits”, Shadow Carja, or any other humans. If you choose to bring human combat into your game in Skyline, that’s your right because it’s your game, but you’ll have to do the work.
-R